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- // The pig
- // By Arthur Attila Donavan
-
- action APIGATTACK 0 6 1 1 10
- action APIGWALK 7 6 5 1 5
- action APIGRUN 7 6 5 1 2
- action APIGEAT 38 5 5 1 20
- action APIGLOOKUP 58 2 5 1 10
- action APIGLOOKDN 63 2 5 -1 10
-
- action APIGMESSEDUP 22 4 1 1 10
-
- move PIGWALKVEL 40
- move PIGRUNVEL 80
- move PIGSTOP
-
- ai AIPIGWALK APIGWALK PIGWALKVEL randomangle geth
- ai AIPIGRUN APIGRUN PIGRUNVEL randomangle geth
- ai AIPIGHUNT APIGWALK PIGRUNVEL faceplayersmart // Pigs are smart
- ai AIPIGATTACK APIGATTACK PIGSTOP faceplayer
- ai AIPIGEAT APIGEAT PIGSTOP
- ai AIPIGLOOKUP APIGLOOKUP PIGSTOP
- ai AIPIGLOOKDN APIGLOOKDN PIGSTOP
-
-
- actor PIGSTAYPUT PIGSTRENGTH ai AIPIGEAT sizeat 16 16 cactor PIG enda
- actor PIGEAT PIGSTRENGTH ai AIPIGEAT cactor PIG enda
-
- // Main code for pig.
- useractor enemy PIG PIGSTRENGTH
- fall
-
- ifai 0
- {
- cstator 257
- ai AIPIGEAT
- }
- ifpdistl 8192
- {
- ifrnd 1
- sound PIGSOUND4
- }
- ifai AIPIGWALK
- {
- // Pig walking
- ifactioncount 34
- ifrnd 32
- {
- ai AIPIGLOOKDN
- resetactioncount
- soundonce PIGSOUND3
- }
- }
- else ifai AIPIGEAT
- {
- // Pig eating
- ifactioncount 40
- ifrnd 8
- {
- ai AIPIGLOOKUP
- resetactioncount
- soundonce PIGSOUND4
- }
- }
- else ifai AIPIGLOOKUP
- {
- // Pig looking up
- ifactioncount 2
- {
- ai AIPIGWALK
- ifrnd 16
- soundonce PIGSOUND3
- }
- }
- else ifai AIPIGLOOKDN
- {
- // Pig looking down
- ifactioncount 2
- {
- ai AIPIGEAT
- ifrnd 16
- soundonce PIGSOUND3
- }
- }
- else ifai AIPIGHUNT
- {
- // Pig hunting for player
- ifcansee
- {
- ifpdistl 1024
- {
- ai AIPIGATTACK
- }
- }
- else
- ifrnd 4
- ai AIPIGWALK
- }
- else ifai AIPIGATTACK
- {
- // Pig attacking player
- ifp palive
- {
- ifpdistl 1096
- {
- ifrnd 8
- {
- addphealth PIG_GNAW_AMOUNT
- state lnsndpain
- }
- ifrnd 128
- soundonce PIGSOUND6
- else
- soundonce PIGSOUND7
- }
- else
- ai AIPIGHUNT
- }
- else
- ai AIPIGWALK
- }
-
- ifrnd 1
- ifrnd 128
- sound PIGSOUND3
-
- ifhitweapon
- {
- spawn BLOOD
- ifdead
- {
- move PIGSTOP
- addkills 1
- // sound SQUISHED
- sound PIGSOUND5
- guts JIBS2 1
- guts JIBS3 2
- guts JIBS4 3
- guts JIBS5 2
- guts JIBS6 3
- killit
- }
- else
- {
- ifrnd 128
- soundonce PIGSOUND1
- else
- soundonce PIGSOUND2
- /*
- // You made the pig angry, and he is going to hunt you down
- // But first make 'em laugh
- ifrnd 64
- sound FART1
- else ifrnd 64
- sound FART2
- else ifrnd 64
- sound FART3
- else ifrnd 64
- sound FART4
- */
- ai AIPIGHUNT
- }
- }
- enda
-